LavaBoots release

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Leo(T.C.K.)
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LavaBoots release

Post by Leo(T.C.K.) » Mon Oct 02, 2017 11:53 am

After a while I am releasing another mod that got created during the production of the UPSX Rework.

I know this one might seem a little gimmicky, but it is the LavaBoots that was once in Unreal, except made now properly with new skin and all that.

Download here

We made sure that these can at least be used in one regular map with shallow lava: Dig.

Though normally the invisible lava was a little bit too high so this is just a hardcoded exception.

Normally in other maps the sheet has to be a little lower so it does reach player's boot height.
You can test this by placing malethree in the editor to see where his boots reach for example, to determine how you should have the shallow lava in your maps as maximum.

Hope you enjoy!

EDIT: There will be an update fixing a bug, net conformed though.
Also probably the support for TournamentPlayer will be added.

makemeunreal
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Re: LavaBoots release

Post by makemeunreal » Mon Oct 02, 2017 7:11 pm

Nice work Leo! :dog:

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Re: LavaBoots release

Post by Leo(T.C.K.) » Mon Oct 02, 2017 7:30 pm

Unfortunately the release wasn't as stellar, there's still a bug that might cause performance issues and the tournamentplayer support will be added. I will say when the mod is updated but I'll try to actually keep the same download link if possible using this system.

And for those who have downloaded it already, there will be net conform in place so it keeps compatible for 225/ut clients.

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Re: LavaBoots release

Post by Leo(T.C.K.) » Wed Oct 04, 2017 1:47 am

Updated. The links remains the same. Additional troubles thanks to Tim (txt).

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