I made a little something yesterday, and I think the mappers here might have an extremely good use for it, Dynamic Dispatcher
It's just a step up from Dispatcher, but there are a few changes, there are now 16 events you can list and the most useful function, the ability to loop
This will be extremely helpful for things such as lightning and a few other things, normally on the server lightning might have problems but not with this It also makes the lightning have a more "dynamic" feel to it
The .uc file is attached, copy and paste into MyLevel if you wish
If you don't know how to do that, heres how, at least I'm pretty sure this is how
Go to your right side browser, Classes > Look for Triggers > make a new class, Package name should be MyLevel and class name should be DynamicDispatcher, just copy and paste the code, hit F7 to compile it, and save it under MyLevel, Although it does create a new .u file, its imbedded in the level when you use it and save it
Master_Unreal
Dynamic Dispatcher
Dynamic Dispatcher
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