A tip for mappers who also want their maps to be played online.
Maybe you already noticed, there is a problem with TriggerLights and DistanceLightning in online play. They are not shown correct to a player until the player reaches the LightRadius of the light. The reason for it is simply the ReplicationInfo. It's not updated as long as a player is out of range of the light.
You can simply make it work right by choosing under Properties Advanced.
There set bAlwaysRelevant to True
Now TriggerLights and DistanceLightning will work correct in online play.
Editor:TriggerLight and DistanceLightning
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Re: Editor:TriggerLight and DistanceLightning
Thanks for the info think you mentioned this before but I probably forgot Lol)