NEWBIESPLAYGROUND.COM - COOP CONTEST 2013

COOP / DM Contest on NEWBIESPLAYGROUND.COM
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NEWBIESPLAYGROUND.COM - COOP CONTEST 2013

Post by strategy-(DOG)- » Mon Jul 22, 2013 7:40 pm

NEWBIESPLAYGROUND.COM - COOP CONTEST 2013

hey there! some of you might remember the last pure coop contest on newbies servers, back in 2011. it was huge fun and we had the idea to re-initiate this contest.
but first of all, we'd like to know your opinion about this. is there an interest at all, or is the unreal community already too lazy to move the mouse? ;)
well, we'd really appreciate to hear your opinions/suggestions/whatever on this.... and would be cool, if some admins would also join to support the event.

please post on newbies-forum, newbies-facebook or just by email: admin@newbiesplayground.com

thank you for your time!
WOOF! WOOF!
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Re: NEWBIESPLAYGROUND.COM - COOP CONTEST 2013

Post by strategy-(DOG)- » Tue Jul 23, 2013 8:47 pm

Hello everyone,

Newbies Playground Coop Contest 2013 is finally here. We invite all Unreal-players to take part in this event. The competition will take place in two categories: single-player ranking with team-event and pure team-event. for the single-player ranking, there are two stages: first comes the single player runs where competitors each play three pre-selected maps solo to determine ranking.

After the first round the competitors will be divided into teams of 5 players each and move forward to the team-event. In the team-event, the teams emerged from the single-player ranking are meeting with clans and teams that only take part on the team-event. Each team should consist of 5 players. All teams play separately 2 maps (not necessarily on the same day): 1.) Bluff Eversmoking (to warm up) and 2.) the amazing Skaarj Castle!

There will be 2 winners: Best team and best single-player (single-player winner will be determined by points made in both single player and team runs). Needless to say that the winner also receives enormous amounts of admiration and glory from the whole Unreal World.

So everyone, get ready for Coop Contest 2013. The contest servers are up and running for you to practice - use your Unreal Server Browser and navigate to NEWBIESPLAYGROUND.COM CONTEST 2013 [1]/[2] under the Cooperative tab.

details and scoreboard: http://www.newbiesplayground.com/contest2013/
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Re: NEWBIESPLAYGROUND.COM - COOP CONTEST 2013

Post by strategy-(DOG)- » Fri Jul 26, 2013 12:49 pm

hello!

already seen some players practicing on the servers, even a score added already - cool! :) - you can check out all progress on the scoreboard:
http://www.newbiesplayground.com/contest2013/

as you can see on the unreal server browser, there are a few contest "test-servers" set up. feel free to use them to explore the maps: "CHIZRA", "NA PALI HAVEN" and "NALI CASTLE" (mapvoting is enabled too), but remember, when your "hot run" on the single-player maps is taking place, you will start on the server "NEWBIESPLAYGROUND.COM COOP CONTEST 2013 [1]" (only 1 player can join, all others have to join as spectators) and starting off with nothing but the dispersion pistol. the server is based on jcoopz, no mods on server running and difficulty level is set to 3. so i think everyone should/could enjoy this. and remember: the single-player events mainly take place to form teams for the team-event (check out the rules how the teams will be formed by ranking). the team-events are really pure coop. fast map runners won't help their team at all. all 5 members of the team are needed to end the map, so you really will have to play as a coop team if you want to perform a good and respectable game.

as far as the time-schedule is related: currently the servers are set to single player maps. you can ask anytime to get your run "timed" (better said, to record your scores, since time is not counted to the scores on single-player-events). if there should be no admin present to record and view your run, please send an e-mail to admin@newbiesplayground.com - we try our best to be there for any player who wants to join!
we will record the scores for the single players at least until the 4th of august. from 5th august, we start to switch the servers for practicing the 2 maps that are being played in the team-events: "BLUFF EVERSMOKING" and "SKAARJ CASTLE". as we can't predict how many teams will attend, we might probably need a few days for all runs. focused will be the 9th, 10th and 11th of august. we will try to set starting times according to the teams needs and timezones as good as possible. in mixed teams we will try to set a time playable for all the team-members...

the clan-teams and those teams that only join the team events could - if wanted/required - perform their runs (at least the 1st round) already within the week starting on 5th of august. check back with us to set a date/time and nominate your team-members.

and finally said: this is meant as a "fun event" for all unreal-players. we appreciate your contribution and we'd really like to see you there ;)

thanks a lot to all supporting this, especially our friends OLDUNREAL.COM!!

WOOF!
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Re: NEWBIESPLAYGROUND.COM - COOP CONTEST 2013

Post by strategy-(DOG)- » Sun Aug 04, 2013 4:12 pm

COOP CONTEST 2013: last day and last chance to join the singleplayer events!! anyone out there who would like to participate? :) .... of course you can also attend the teamgames without playing on the singleplayer event!
cya on the NEWBIESPLAYGROUND CONTEST 2013 SERVERS! WOOF! WOOF!
check out http://www.newbiesplayground.com/contest2013/
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Re: NEWBIESPLAYGROUND.COM - COOP CONTEST 2013

Post by strategy-(DOG)- » Tue Aug 06, 2013 3:13 pm

COOP CONTEST 2013: FINAL ROUNDS!!!

this week, starting off the final rounds: COOP CONTEST 2013 TEAMGAMES!!
as you can see, the TEAMGAME-servers are prepared to play the 2 maps chosen for the teamgames: BLUFF EVERSMOKING and SKAARJ CASTLE!

the initial plan, how to set the teams together, probably won't work since i got various replies from players who either join the teamgame within a separated team although having attended the singleplayergames or just won't be able to attend the teamgames at all.... so we will come up with a "flexible" solution: "OPEN TEAMGAMES". we want the players to join primary this weekend, starting from friday, 9th to sunday 11th. 2 servers are prepared so that runs can be recorded simultaneously (if needed).
players either come up with their own team/clan of 5 players (clans for sure can join with more teams, but all teams need to consist of 5 players) to the server or we randomly unite players on the server to a team!
still everybody, no matter if he/she joined the singleplayer-games or not will be able to join the teamgames!

only 2 requirements each player joining the teamgames should fulfill:
1. each player should know the 2 maps at least that good, so that he/she knows how to find the end (a player who never played the maps before should practice first - testservers are available!!) or at least come up with a team that drags him/her through the map.
2. each player who wants to join the teamgame should be able to afford the time necessary to finish both maps in a row. Bluff Smoking should be possible to finish within 0,5 hrs average time and Skaarj Castle within 1,5 hrs. it would not help a team at all if players would drop off during the teamcontest due to lack of time, so please consider the time of your participation ....

rules:
- the players should join the COOP CONTEST 2013 TEAMGAME servers as spectator first (notice: if only spectators are on server, it will show an empty server, so try to join anyways)
- players will be selected to form a team - these players join the game as players, everybody else stay as spectator.
- the team will be able to communicate and discuss their strategy how to play the 2 maps for a few minutes. as soon as prepared, the map "Bluff" will be restarted and both maps will be run in a row.
- each team that joins the contest consists of 5 teammembers
- time will be taken as soon as all 5 team-members will reach the end of a map. "voteend" but being somewhere in the map won't be counted. admin will end the map and take a screenshot as soon as all 5 members reached the end (of course you don't need to jump down on skaarj castle map, just stay and wait there ;) )!
- scores: same as we set on the singleplayer-games: score = frags minus kills, but:
- fastest team on each map will gain 20 bonus points additionally

if there are clans/teams that might have time to do their run within this week, please send an email to: admin@newbiesplayground.com and we can set a date/time for your runs.
as for the weekend, it would be good if we could meet somewhen in between the timezones: 8 pm central european time will be early afternoon usa eastcoast... but i hope that players will be available whole day at least saturday and sunday...

well, if there are any questions unanswered, please let me know!!
good luck to all! have fun and cya online!! WOOF! WOOF! :D
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Re: NEWBIESPLAYGROUND.COM - COOP CONTEST 2013

Post by strategy-(DOG)- » Mon Aug 12, 2013 5:35 am

COOP CONTEST 2013 FINISHED!

well, after 2 weeks, we finished the last teamgame of the COOP CONTEST 2013. it was huge fun and nice to see quite some players joining this event.
unfortunately not all players attending the singleplayer matches were able to join the teamgames, so this fact probably distorts the results...

nevertheless, i'd like to thank all the players who joined this contest and all those people who supported this event! THANK YOU!!

WOOF! WOOF!
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