Re: 227I and unrealgold
Posted: Sun Feb 10, 2013 1:53 pm
Rubi showed me the crashlog, I assume that the skin is maybe just DXT (S3TC). Another option would be to update Gold with the updated renderers included in the OMP and use D3D9 or OpenGL, both should cause no problems with this skin.
And sorry for being absent for a longer time now, just had busy times.
And sorry for being absent for a longer time now, just had busy times.