mapfixes:
DeadCity_NPF, DeadCity2_NPF, DeadCity3_NPF
(formerly DeadCity.unr, DeadCity2.unr and DeadCity3.unr)
changelog:
Code: Select all
None of these 3 maps had end teleporters (due to the nature of the maps) and the
INI setting for NumSpawnsBeforeEnd didn't work online, so all 3 maps now have an end
teleporter added for server rotation purposes.
Many oldschoolers like these 3 unique maps, so it seemed more important to at least have them on a server than not.
The end teleporters on all 3 maps have all been put where the zombies spawn, which at least is as far away from the start point as possible. So splattering zombies can now be done!
Only the Advanced COOP server has been updated with the above.
WOOF!