From 1998 through 2002, Unrealty used video game technology to let users explore real-world locations in full 3D on their desktop computers.
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I converted one of the demos to 227i.
It's fully playable, the guided tour works on both versions. There's going to be 2 maps in the archive. A raw conversion, and a not-so-raw conversion.
The not-so-raw conversion has the tourguide's (the woman) drawscale reduced, and she should move faster than in the raw conversion. Also, the not-so-raw conversion have almost all custom meshes set to have mesh collision which means that the not-so-raw map is UNREAL 227i dependant!
Please note that the map uses a custom gametype which I made an int for so you should be able to launch the map the way it was intended by selecting the UNREALTY gametype in the botmatch gametype browser.
Direct download (DROPBOX) :
https://www.dropbox.com/s/qmxsc2evo1u89 ... o.zip?dl=1
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