For Editing Maps. Mods, Skin Ect. Ect. Ect. I have A Whole other Install Of Unreal. I use The Nomal Setting for 3DFX & The 3DFX Glide Wrap for Unreal Ed 225F this keeps things very simple and never get carzy things going on "MissMatch Blah Blah" and I know for sure people will have all the packages they will need to play My Creations
(BTW The "F' in 225F Was never intended to mean Final it just another release)
My Playing "Unreal Install 226" Setting in OpenGLDrv I Use The Tweaked "OpenGlDrv2.1.0.7.zip 258 Kb OldUnreal OpenGL patch for versions 226F/Gold." Link for this on bottom of Posting.
PLEASE NOTE: Video Card Used is a GeForce FX 5900XT and Above Others Not Tested Save your ini's if you dont then dont blame anyone but yourself =)
Anyways My Setting 226 OpenGL
//===CODE START===//
[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
TruFormMinVertices=0
TruFormTessellation=3
UseTruForm=False
ZRangeHack=False
AAFilterHint=0
NumAASamples=2
UseAA=True
RequestHighResolutionZ=True
MaskedTextureHack=True
FrameRateLimit=0
SwapInterval=-1
UseVertexProgram=False
UseCVA=False
UseMultiDrawArrays=False
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=False
UseTexPool=True
UseTexIdPool=True
UseSSE=True
BufferTileQuads=False
BufferClippedActorTris=True
SinglePassDetail=False
SinglePassFog=False
ColorizeDetailTextures=False
DetailClipping=False
UseDetailAlpha=True
DetailMax=3
RefreshRate=0
MaxTMUnits=0
NoFiltering=False
NoMaskedS3TC=False
MaxAnisotropy=16
UseTNT=False
Use16BitTextures=False
UseS3TC=False
UseAlphaPalette=False
AutoGenerateMipmaps=False
UseTrilinear=False
AlwaysMipmap=False
ShareLists=False
UsePalette=False
UseMultiTexture=False
UseBGRATextures=False
UseZTrick=False
MaxLogTextureSize=8
MinLogTextureSize=0
MaxLogVOverU=8
MaxLogUOverV=8
OneXBlending=False
GammaCorrectScreenshots=True
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=0.000000
//===CODE END===//
OpenGlDrv1.zip
28 kb OldUnreal OpenGL patch for versions 224/226F/Gold.
OpenGlDrv2.0.0.0.zip
76 kb OldUnreal OpenGL patch for versions 224/226F/Gold.
OpenGlDrv2.1.0.0.zip
76 kb OldUnreal OpenGL patch for versions 224/226F/Gold.
OpenGlDrv2.1.0.1.zip
88 kb OldUnreal OpenGL patch for versions 224/226F/Gold.
OpenGlDrv2.1.0.2.zip
173 kb OldUnreal OpenGL patch for versions 224/226F/Gold.
OpenGlDrv2.1.0.3.zip
176 kb OldUnreal OpenGL patch for versions 224/226F/Gold.
OpenGlDrv2.1.0.4.zip
179 kb OldUnreal OpenGL patch for versions 224/226F/Gold.
OpenGlDrv2.1.0.5.zip
255 kb OldUnreal OpenGL patch for versions 224/226F/Gold.
OpenGlDrv2.1.0.6.zip 444 Kb OldUnreal OpenGL patch for versions 224/226F/Gold.
OpenGlDrv2.1.0.7.zip 258 Kb OldUnreal OpenGL patch for versions 226F/Gold.
OpenGlDrv2.1.0.6_224.zip 235 Kb OpenGL patch 2.1.0.6 for version 224 only.
OpenGlDrv2.1.0.6_226F.zip 69 Kb OpenGL patch 2.1.0.6 for version 226F only.
OpenGlDrv2.1.0.6_Gold.zip 244 Kb OpenGL patch 2.1.0.6 for version Gold only.
OpenGlDrv2.1.0.7_226F.zip 69 Kb OpenGL patch 2.1.0.7 for version 226F only.
OpenGlDrv2.1.0.7_Gold.zip 260 Kb OpenGL patch 2.1.0.7 for version Gold only.
OpenGlDrv2.1.0.8.zip 209 Kb Unknown (Note: Added by Stunner Best is Uned for 224 Co-op)
All Credit go's to http://www.celticwarriors.net
Link for OpenGLDrivers =0)
http://www.celticwarriors.net/Website/D ... OpenGL.htm
NOTE: Mappers these packages inc. The "S3TC" Program This program allows you to convert UT 2nd CD Texture Packages to Unreal compatible packages