Unreal: Steele Dawn (cancelled expansion pack restoration)

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Delacroix-(DOG)-
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Unreal: Steele Dawn (cancelled expansion pack restoration)

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Developer: Various Unreal Community Talents (mainly Yrex, but see credits), based on original work by Level Infinity

Status: Beta testing

Synopsis: 47 years before the events of Unreal, a civilian Terran colonist Brandon Steele finds himself in the wrong place at the wrong time, when the city of Vegra, part of the Seriate IV colony on the moon Io falls the victim of a brutal assault by the terrorists of the Vesspine Confederation. Having realized he's in the middle of a warzone, he has to fight for his life as he is pursued not only by the terrorist forces but also the terrifying Skaarj Empire.

Features:
- 8 all-original missions
- 4 new weapons and 3 significantly modified classics
- New deadly enemies: human terrorists from the Vesspine Confederation, terrifying new Skaarj leader units and more on the way

Latest News: Beta 2 milestone achieved. Coop test live on NewbiesPlayground EXPERIMENTAL.

Links:
Level Infinity official site (original cancelled project) (on Archive.org)

Important Notice: This is a community restoration project of a cancelled expansion pack for Unreal. Leo(T.C.K.) has recovered all eight levels that were planned, some in larval form, others partially complete, some even nearly complete. After he provided the initial fixes and conversions, Yrex and myself have taken it upon ourselves to get some work done in order to fully complete the add-on. Currently a lot of the groundwork has been done by Yrex to the core code file and three of the levels are essentially complete as far as build goes (and have actual gameplay, albeit not adjusted to the storyline yet). Further work is still required but it is progressing very nicely.


Downloads:

--- not available yet ---

While the OldUnreal topic has the recovered content and Leo's initial conversions, I'd rather hold off on posting public releases of the current work in progress.

Credits:

Level Infinity:

- Levels:

1. Escape from Vegra -- Nick Parde
2. The Old Township -- Steve Farrow
3. River Ruins -- Neil Munday
4. Lava Power Plant -- Crista Forest
5. Mountain Stronghold -- Jeff Miner
6. StarPort/Communications Center -- Ryan Isenberg
7. Planet Head -- Jim Semkiw
8. The Jolly Roger -- Emil Gustavsson
DM Level 1 (Facility) -- Mikael Wahlberg <myrddin@fragzone.se>
DM Level 2 & 3 (Town) -- unknown (not Eric Boltjes, as it was believed)
DM Level 4 (Flux) -- Crista Forest
DM Level 5 (Mansion) - Crista Forest
DM Level 6 (Ladders) - Joe Wilcox
DM Level 7 (Cosmic Smack Arena) - Steve Farrow
DM Level 8 (Groove Machine) - Steve Farrow

- Models -- Roger Tweedle
- Programming (UnrealScript) -- Jess Crable
- Skins -- Crista Forest
- Sound FX -- Ken Post
- Texture Art -- Crista Forest

Community Edition:

- Leo(T.C.K.) - recovery, asset/map conversion, various fixes
- Yrex - map restoration (StarPort, JollyRoger), map fixes (various),
multiple fixes and improvements to the code, map finalization,
practically complete authorship of Vegra and huge contribution
to OldTown, [CLASSIFIED]
- Bleeder91 - original 227 code for the Skaarj boss character
- GamesHarder - examination
- Rikia - pirate skin (prototype)
- PaperCoffee - pirate skin (finalization), Nali Female skin
- AlCapowned - adult predator creature (full remake), Nali Female model
- SteadZ - the skybox
- Delacroix - story finalization, skinning, archive management (Alpha 1 onwards)

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Re: Unreal: Steele Dawn (cancelled expansion pack restoration)

Post by strategy-(DOG)- »

This project looks very cool!
Please keep us updated about the progress!
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Re: Unreal: Steele Dawn (cancelled expansion pack restoration)

Post by PMX-(DOG)- »

Wow, nice story.
Can't wait to play those levels, thank you for the great work.
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Re: Unreal: Steele Dawn (cancelled expansion pack restoration)

Post by Delacroix-(DOG)- »

While we are still not entirely ready for the private co-op beta test yet (I promise you, it won't be long), here's four shots showcasing SD.

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The Beta milestone is almost there.
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Re: Unreal: Steele Dawn (cancelled expansion pack restoration)

Post by Delacroix-(DOG)- »

Another couple shots.

Our osX BC desktop:

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Level 3: River Ruins with the final skybox:

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Level 5: Mountain Stronghold with the final skybox:

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Level 7: Planet Head

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Level 8: Jolly Roger... talk about dependable allies, am I right?

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A bunch of inhabitants of the Ruins out in the open. You'll find out what they're doing, on release.

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This will most likely be the final batch of promotional screenshots prior to wrapping this up.
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Re: Unreal: Steele Dawn (cancelled expansion pack restoration)

Post by Delacroix-(DOG)- »

The beta-testing has begun! A coop session will be held in a couple days on the new Experimental server. Please give us time to organize...
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Re: Unreal: Steele Dawn (cancelled expansion pack restoration)

Post by strategy-(DOG)- »

Sounds very good! :)
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Re: Unreal: Steele Dawn (cancelled expansion pack restoration)

Post by Delacroix-(DOG)- »

PSA: We've reached Beta 2 milestone and a coop test is live. I apologize for the delay. However, if the coop test does not yield any serious problems, May is it for Unreal: Steele Dawn. Please stay tuned for further announcements.
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