[DefaultPlayer]
Class=u2pawns.u2playersp
Team=1

[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
Aliases[2]=(Command="Axis aBaseY  Speed=+2200.0",Alias=MoveForward)
Aliases[3]=(Command="Axis aBaseY  Speed=-2200.0",Alias=MoveBackward)
Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft)
Aliases[5]=(Command="Axis aBaseX  Speed=+150.0",Alias=TurnRight)
Aliases[6]=(Command="Axis aStrafe Speed=-2048.0",Alias=StrafeLeft)
Aliases[7]=(Command="Axis aStrafe Speed=+2048.0",Alias=StrafeRight)
Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)
Aliases[10]=(Command="Button bLook",Alias=Look)
Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
Aliases[13]=(Command="NextItem",Alias=InventoryNext)
Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp)
Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown)
Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
Aliases[18]=(Command="Button bRun",Alias=Walking)
Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
Aliases[21]=(Command="ActivateTranslator",Alias=ActivateTranslator)
Aliases[22]=(Command="ActivateHint",Alias=ActivateHint)
Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam)
Aliases[25]=(Command="",Alias=None)
Aliases[26]=(Command="",Alias=None)
Aliases[27]=(Command="",Alias=None)
Aliases[28]=(Command="",Alias=None)
Aliases[29]=(Command="",Alias=None)
Aliases[30]=(Command="",Alias=None)
Aliases[31]=(Command="",Alias=None)
Aliases[32]=(Command="",Alias=None)
Aliases[33]=(Command="",Alias=None)
Aliases[34]=(Command="",Alias=None)
Aliases[35]=(Command="",Alias=None)
Aliases[36]=(Command="",Alias=None)
Aliases[37]=(Command="",Alias=None)
Aliases[38]=(Command="",Alias=None)
Aliases[39]=(Command="",Alias=None)
LeftMouse=Fire
RightMouse=Jump
MiddleMouse=AltFire
Tab=Type
Enter=InventoryActivate
Shift=Walking
Ctrl=Fire
Alt=AltFire
Pause=Pause
CapsLock=LookToggle
Escape=ShowMenu
Space=Jump
PageDown=LookDown
End=CenterView
Left=TurnLeft
Up=MoveForward
Right=TurnRight
Down=MoveBackward
Insert=
Delete=LookUp
0=SwitchWeapon 10
1=SwitchWeapon 1
2=SwitchWeapon 2
3=SwitchWeapon 3
4=SwitchWeapon 4
5=SwitchWeapon 5
6=SwitchWeapon 6
7=SwitchWeapon 7
8=SwitchWeapon 8
9=SwitchWeapon 9
C=Duck
G=Grab
L=Taunt wave
M=Look
O=set client nofilter 0
S=MoveBackward
T=Talk
Z=Strafe
F1=ShowScores
F2=ShowServerInfo
F3=ShowObjectives
F4=
F5=ViewTeam
F6=Stat Net
F7=
F8=
F9=SShot
F10=Cancel
F11=Brightness
F12=EndFullscreen
Equals=GrowHUD
Comma=
Minus=ShrinkHUD
Period=
Slash=NextWeapon
LeftBracket=InventoryPrevious
Backslash=ChangeHud
RightBracket=InventoryNext
MouseX=Axis aMouseX Speed=6.0
MouseY=Axis aMouseY Speed=6.0
MouseW=
None=
Cancel=
Backspace=actor add class=particlesalamander
PageUp=
home=
Select=
Print=
Execute=
PrintScrn=
Help=
A=StrafeLeft
B=togglebehindview
D=StrafeRight
E=Grapple | onrelease UnGrapple
f=superflush
H=Taunt Thrust
i=set client nofilter 1
j=Taunt Taunt1
K=Taunt Victory1
P=ShimmyDownGrapple | OnRelease StopShimmying
Q=GetWeapon BotPack.Translocator
R=activateinventoryitem u2flashlight
U=set particlesalamander volume 500 | onrelease set particlesalamander volume 0
V=activateinventoryitem u2grapple
W=MoveForward
X=fov 10 | onrelease fov 90
NumPad0=ViewPlayerNum 0
NumPad1=ViewPlayerNum 1
NumPad2=ViewPlayerNum 2
NumPad3=ViewPlayerNum 3
NumPad4=ViewPlayerNum 4
NumPad5=ViewPlayerNum 5
NumPad6=ViewPlayerNum 6
NumPad7=ViewPlayerNum 7
NumPad8=ViewPlayerNum 8
NumPad9=ViewPlayerNum 9
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=ThrowWeapon
Tilde=
SingleQuote=Strafe
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=NextWeapon
MouseWheelUp=PrevWeapon
Joy1=Fire
Joy2=Jump
Joy3=
Joy4=Duck
Joy5=NextWeapon
Joy6=SwitchWeapon 2
Joy7=SwitchWeapon 3
Joy8=SwitchWeapon 4
Joy9=SwitchWeapon 9
Joy10=SwitchWeapon 0
Joy11=InventoryPrevious
Joy12=InventoryActivate
Joy13=InventoryNext
Joy14=
Joy15=
Joy16=
JoyX=Axis astrafe speed=2
JoyY=Axis aBaseY speed=2
JoyZ=
JoyR=
JoyU=Axis aturn speed=5.9
JoyV=Axis aLookUp speed=-3
JoyPovRight=SwitchWeapon 6
JoyPovLeft=SwitchWeapon 7
JoyPovUp=SwitchWeapon 8
JoyPovDown=SwitchWeapon 5
UnknownF5=
UnknownF4=
Unknown10F=
Unknown10E=
UnknownEB=
UnknownEA=
UnknownDF=
UnknownDA=
UnknownD9=
UnknownD8=
UnknownC7=
UnknownC6=
UnknownC5=
UnknownC4=
UnknownC3=
UnknownC2=
UnknownC1=
UnknownB9=
UnknownB8=
UnknownB7=
UnknownB6=
UnknownB5=
UnknownB4=
UnknownB3=
UnknownB2=
UnknownB1=
UnknownB0=
UnknownAF=
UnknownAE=
UnknownAD=
UnknownAC=
UnknownAB=
UnknownAA=
UnknownA9=
UnknownA8=
UnknownA7=
UnknownA6=
UnknownA5=
UnknownA4=
Unknown9F=
Unknown9E=
Unknown9D=
Unknown9C=
Unknown9B=
Unknown9A=
Unknown99=
Unknown98=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
GreyMinus=actor export particlesystems package=MyParticles
GreyPlus=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
Y=ShimmyUpGrapple | OnRelease StopShimmying
N=UseGrapple | onrelease stopgrapple
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
StrProperty0=

[Engine.PlayerPawn]
WeaponPriority[0]=Translocator
WeaponPriority[1]=DispersionPistol
WeaponPriority[2]=GrenadeLauncher
WeaponPriority[3]=weaponSkaarjGlove
WeaponPriority[4]=weaponMindclaw
WeaponPriority[5]=weaponStunBaton
WeaponPriority[6]=FlakCannon
WeaponPriority[7]=weaponShotgun
WeaponPriority[8]=weaponSingularityCannon
WeaponPriority[9]=weaponFlamethrower
WeaponPriority[10]=weaponPistol
WeaponPriority[11]=weaponGrenadeLauncher
WeaponPriority[12]=U2ShockRifle
WeaponPriority[13]=weaponSniperRifle
WeaponPriority[14]=ZoomTest
WeaponPriority[15]=ChainSaw
WeaponPriority[16]=ImpactHammer
WeaponPriority[17]=weaponEnergyRifle
WeaponPriority[18]=weaponTakkra
WeaponPriority[19]=enforcer
Password=
DodgeClickTime=0.250000
Bob=0.024000
DesiredFOV=90.000000
DefaultFOV=90.000000
MyAutoAim=1.000000
Handedness=-1.000000
bLookUpStairs=False
bSnapToLevel=False
bAlwaysMouseLook=True
bKeyboardLook=False
bInvertMouse=False
bMaxMouseSmoothing=True
bNoFlash=True
bNoVoices=False
bMessageBeep=True
bNeverAutoSwitch=False
MouseSensitivity=3.000000
MouseSmoothThreshold=0.070000
MaxTimeMargin=3.000000
ngWorldSecret=
ngSecretSet=False
WeaponPriority[20]=doubleenforcer
WeaponPriority[21]=ShockRifle
WeaponPriority[22]=ut_biorifle
WeaponPriority[23]=weaponAssaultRifle
WeaponPriority[24]=CARifle
WeaponPriority[25]=weaponRocketLauncher
WeaponPriority[26]=PulseGun
WeaponPriority[27]=SniperRifle
WeaponPriority[28]=ripper
WeaponPriority[29]=minigun2
WeaponPriority[30]=UT_FlakCannon
WeaponPriority[31]=UT_Eightball
WeaponPriority[32]=WarheadLauncher
WeaponPriority[33]=None
WeaponPriority[34]=None
WeaponPriority[35]=None
WeaponPriority[36]=None
WeaponPriority[37]=None
WeaponPriority[38]=None
WeaponPriority[39]=None
WeaponPriority[40]=None
WeaponPriority[41]=None
WeaponPriority[42]=None
WeaponPriority[43]=None
WeaponPriority[44]=None
WeaponPriority[45]=None
WeaponPriority[46]=None
WeaponPriority[47]=None
WeaponPriority[48]=None
WeaponPriority[49]=None

[Engine.HUD]
HudMode=0
Crosshair=6

[Botpack.TournamentPlayer]
bInstantRocket=False
bAutoTaunt=False
bNoAutoTaunts=False
bNoVoiceTaunts=False
bNoMatureLanguage=False
bNoVoiceMessages=False
AnnouncerVolume=0

[Engine.Pawn]
bNeverSwitchOnPickup=False

[U2.U2Player]
SummonPackageStrings[0]=U2
SummonPackageStrings[1]=U2Pawns
SummonPackageStrings[2]=U2Weapons
SummonPackageStrings[3]=U2Decorations
SummonPackageStrings[4]=
SummonPackageStrings[5]=
SummonPackageStrings[6]=Legend
SummonPackageStrings[7]=ParticleSystems
SummonPackageStrings[8]=
SummonPackageStrings[9]=Botpack
SummonPackageStrings[10]=UnrealShare
SummonPackageStrings[11]=UnrealI
SummonPackageStrings[12]=
SummonPackageStrings[13]=
SummonPackageStrings[14]=
SummonPackageStrings[15]=

[UMenu.UMenuSlotClientWindow]
SlotNames[0]=Untitled 19:28 August 2
SlotNames[1]=Untitled 23:22 July 22
SlotNames[2]=..Empty..
SlotNames[3]=..Empty..
SlotNames[4]=..Empty..
SlotNames[5]=..Empty..
SlotNames[6]=..Empty..
SlotNames[7]=..Empty..
SlotNames[8]=..Empty..

[Botpack.ChallengeHUD]
CrosshairCount=9
CrossHairs[0]=Botpack.CHair1
CrossHairs[1]=Botpack.CHair2
CrossHairs[2]=Botpack.CHair3
CrossHairs[3]=Botpack.CHair4
CrossHairs[4]=Botpack.CHair5
CrossHairs[5]=Botpack.CHair6
CrossHairs[6]=Botpack.CHair7
CrossHairs[7]=Botpack.CHair8
CrossHairs[8]=Botpack.CHair9
CrossHairs[9]=
CrossHairs[10]=
CrossHairs[11]=
CrossHairs[12]=
CrossHairs[13]=
CrossHairs[14]=
CrossHairs[15]=
CrossHairs[16]=
CrossHairs[17]=
CrossHairs[18]=
CrossHairs[19]=
bHideAllWeapons=True
bHideStatus=True
bHideAmmo=True
bHideTeamInfo=True
bHideFrags=True
bHideHUD=True
bHideNoviceMessages=False
bHideFaces=False
bUseTeamColor=True
Opacity=15
HUDScale=1.000000
StatusScale=1.000000
WeaponScale=0.800000
FavoriteHUDColor=(R=0,G=0,B=16,A=0)
CrosshairColor=(R=0,G=16,B=0,A=0)
FontInfoClass=Botpack.FontInfo

[U2Pawns.U2PlayerSP]
SummonPackageStrings[0]=U2
SummonPackageStrings[1]=U2Pawns
SummonPackageStrings[2]=U2Weapons
SummonPackageStrings[3]=U2Decorations
SummonPackageStrings[4]=
SummonPackageStrings[5]=
SummonPackageStrings[6]=Legend
SummonPackageStrings[7]=ParticleSystems
SummonPackageStrings[8]=
SummonPackageStrings[9]=Botpack
SummonPackageStrings[10]=UnrealShare
SummonPackageStrings[11]=UnrealI
SummonPackageStrings[12]=
SummonPackageStrings[13]=
SummonPackageStrings[14]=
SummonPackageStrings[15]=

[Botpack.EndStats]
TotalGames=14
TotalFrags=0
TotalDeaths=0
TotalFlags=36
BestPlayers[0]=
BestPlayers[1]=
BestPlayers[2]=
BestFPHs[0]=0
BestFPHs[1]=0
BestFPHs[2]=0
BestRecordDate[0]=
BestRecordDate[1]=
BestRecordDate[2]=

