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Title                   : Gramercy
Filename                : Gramercy.zip
Game			: Unreal
Date                    : October 19, 1998.
Author                  : ME!
Email Address           : shithawk@idirect.ca
Additional Credits to   : A couple of decent tortorials on the web.
Other maps by author    : A couple 'a quake maps look for "rit*.zip".

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* PLAY INFORMATION *

Single Player           : Yes
Cooperative             : Yes
Deathmatch              : I have made a deathmatch version
Difficulty Settings     : Yes, all of 'em.
New Sounds              : No
New Textures            : No
New Music               : No
Prefabs Used		: None
Textures Used		: The pretty ones.
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* CONSTRUCTION *

Machine made/tested on  :  Pentuim 166mmx 32 SDRAM (its shitty but its                 	   got a voodoo2 baby, yea!
Editor(s) used          :  My specially constructed editor known as 			   UnrealED, oh wait, i didn't make that one.  Known Bugs              :  Just the ones in the editor.
Build Time              :  Lost count

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* AUTHORS NOTES *

	Here and there you'll notice that my scale is off.  Well, more that just "off", some of the rooms/buildings are just freakin huge.  I guess I was to caught up in the fact that the Unreal engine can create and handle well such large spaces (excuse).  I appologize for this as I am unskilled in the ways of the level designer.

* FEATURES *

	As many Unreal features as i could pack into my first level.  This was going to be a team fortress type level but there were no TF mods being made at the time.  Then it was going to be a deathmatch level but that would not be hard enough to make so I turned it into a single player level.  I would be willing to turn it into (or let someone else do it) on of these other forms as long as i get contacted somehow.  Ah what do i care, don't contact me.  Ah who am i kidding, nobody is going to like this level.  
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* Other Information *

	Yes, this is my first level.  (sorry)  No way in hell am i going to be making another level (maybe its for the best).  They are hard and take too much time.  They can also be very frustrating to make ('cause of the editor, but that maybe because that it is in beta form).
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* Where to get this file *

	Off the 'net, duh.  Or you could come right over to my house and pick it up.  Watch out for rabbid stray dogs, whild boars, dear hunters (pun), pot holes, bird-baths, fierce rabbid rednecks from my friggin-hick-middle-o-nowhere-town, Bubonic, Pnumonic, Septimic plagues and the odd case of flesh eating diseases.
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* Copyright / Permissions *


Authors may use this level as a base to build additional levels.
You are NOT allowed to commercially exploit this level, i.e. put it 
on a CD or any other electronic medium that is sold for money without 
my explicit permission! (except for coverdisk's)

You MAY distribute this file through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the 
archive intact.

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UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed 
by GT Software, Inc. under license.  UNREAL and the UNREAL logo are 
registered trademarks of Epic Megagames, Inc. All other trademarks 
and trade names are properties of their respective owners.
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