
NEWBIESPLAYGROUND Unreal Challenge!
Scoreboard | Featured Maps / Time-limits | Commands | Notes
Greetings to all Unreal players!
NEWBIESPLAYGROUND is pleased to announce our new special server! This server will be based on the Challenge event from our usual Contest. Unlike our regular Challenge event though, the Unreal Challenge! server will feature a permanent and ongoing competition and not simply hosted over the course of several weeks. A player will play one map in isolation on the server and the player must obtain all the possible frags to be able to end any given map successfully, within a certain a time-limit. The time-limit will be different for each map of course, but there will be a time-limit.
We would like to take this opportunity to invite all players to join the server and participate in our UNREAL CHALLENGE! This server will be a great place for Unreal players to gather together and enjoy some sociable competition in a peaceful environment. The main principle for our Unreal Challenge! server is that to finish first, the first objective is to stay alive!
So! Grab your essential, reliable and fully-charged Dispersion Pistol from storage and head over to the Unreal Challenge! server, where you will be most welcome!
Scoreboard
Please note that results are stored in LOG-files and additional INI-files on the servers. The entries on the Scoreboard are being transferred manually, so please be patient until your result is listed here.
Last update: 10-06-2026 | 12:31 PM
MAP: VORTEX2 – “Vortex Rikers”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
09/28/26 |
00:01:20 |
| 2 |
VooDoo-(DOG)- |
09/26/26 |
00:01:21 |
| 3 |
was95 |
10/03/26 |
00:01:24 |
| 4 |
strategy-(DOG)- |
10/04/26 |
00:01:25 |
| 4 |
Fernando |
10/05/26 |
00:01:25 |
| 6 |
Missiõnâry°° |
09/29/26 |
00:01:28 |
| 7 |
StoneheartBR |
09/21/26 |
00:01:30 |
| 8 |
Yuliya-(DOG)- |
10/04/26 |
00:01:33 |
| 9 |
paikanve |
09/28/26 |
00:01:40 |
MAP: NYLEVE – “Nyleve’s Falls”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
09/25/26 |
00:04:06 |
| 2 |
strategy-(DOG)- |
10/04/26 |
00:05:53 |
| 3 |
Fernando |
10/04/26 |
00:06:13 |
| 4 |
VooDoo-(DOG)- |
09/20/26 |
00:06:41 |
| 5 |
was95 |
09/26/26 |
00:07:24 |
| 6 |
Yuliya-(DOG)- |
10/05/26 |
00:07:53 |
MAP: DIG – “Rrajigar Mine”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
09/28/26 |
00:08:27 |
| 2 |
Fernando |
10/04/26 |
00:10:01 |
| 3 |
strategy-(DOG)- |
09/28/26 |
00:11:55 |
| 4 |
Missiõnâry°° |
10/03/26 |
00:12:30 |
| 5 |
Yuliya-(DOG)- |
10/05/26 |
00:15:17 |
| 6 |
was95 |
09/25/26 |
00:18:47 |
MAP: DUG – “Depths of Rrajigar”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
09/28/26 |
00:03:10 |
| 2 |
VooDoo-(DOG)- |
09/22/26 |
00:04:16 |
| 3 |
Fernando |
10/05/26 |
00:04:49 |
| 4 |
Missiõnâry°°
|
10/03/26 |
00:05:20 |
| 5 |
Yuliya-(DOG)- |
10/05/26 |
00:06:12 |
| 6 |
was95 |
09/26/26 |
00:09:17 |
MAP: PASSAGE – “Sacred Passage”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
09/28/26 |
00:02:19 |
| 2 |
Fernando |
10/05/26 |
00:02:44 |
| 3 |
VooDoo-(DOG)- |
10/03/26 |
00:02:56 |
| 4 |
was95 |
09/26/26 |
00:03:05 |
| 5 |
Missiõnâry°° |
10/03/26 |
00:03:46 |
MAP: CHIZRA – “Chizra-Nali Water God”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
09/28/26 |
00:10:00 |
| 2 |
was95 |
10/03/26 |
00:16:42 |
| 3 |
Fernando |
09/21/26 |
00:23:01 |
MAP: CEREMONY – “The Ceremonial Chambers”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
09/28/26 |
00:06:08 |
| 2 |
VooDoo-(DOG)- |
10/03/26 |
00:09:41 |
| 3 |
was95 |
10/03/26 |
00:11:50 |
| 4 |
Fernando |
09/21/26 |
00:13:31 |
MAP: DARK – “Dark Arena”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/05/26 |
00:05:51 |
| 2 |
Yuliya-(DOG)- |
10/05/26 |
00:09:37 |
| 3 |
VooDoo-(DOG)- |
10/03/26 |
00:10:48 |
| 4 |
was95 |
10/04/26 |
00:12:59 |
| 5 |
Fernando |
09/21/26 |
00:14:31 |
MAP: HAROBED – “Harobed Village”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/02/26 |
00:07:46 |
| 2 |
strategy-(DOG)- |
09/28/26 |
00:08:37 |
| 3 |
VooDoo-(DOG)- |
09/22/26 |
00:08:55 |
| 4 |
Fernando |
09/22/26 |
00:12:23 |
MAP: TERRALIFT – “Terraniux Underground”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/04/26 |
00:01:35 |
| 2 |
PIG |
09/30/26 |
00:01:58 |
| 3 |
VooDoo-(DOG)- |
10/03/26 |
00:02:41 |
| 4 |
Fernando |
09/22/26 |
00:03:00 |
| 5 |
was95 |
09/26/26 |
00:03:19 |
MAP: TERRANIUX – “Terraniux”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/02/26 |
00:11:21 |
| 2 |
Fernando |
09/22/26 |
00:28:39 |
MAP: NOORK – “Noork’s Elbow”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/04/26 |
00:01:30 |
| 2 |
PIG |
10/01/26 |
00:01:59 |
| 3 |
strategy-(DOG)- |
10/04/26 |
00:02:45 |
| 4 |
VooDoo-(DOG)- |
09/22/26 |
00:03:29 |
| 5 |
Yuliya-(DOG)- |
10/05/26 |
00:05:32 |
| 6 |
was95 |
09/26/26 |
00:06:14 |
| 7 |
Fernando |
09/22/26 |
00:06:24 |
MAP: RUINS – “Temple of Vandora”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/02/26 |
00:09:02 |
| 2 |
VooDoo-(DOG)- |
09/25/26 |
00:18:05 |
| 3 |
Fernando |
09/22/26 |
00:23:00 |
MAP: TRENCH – “The Trench”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/02/26 |
00:03:13 |
| 2 |
VooDoo-(DOG)- |
09/21/26 |
00:04:54 |
| 3 |
Fernando |
09/22/26 |
00:06:04 |
| 4 |
was95 |
09/25/26 |
00:06:29 |
MAP: ISVKRAN4 – “ISV-KRAN Deck 4”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/02/26 |
00:02:39 |
| 2 |
VooDoo-(DOG)- |
09/25/26 |
00:04:30 |
| 3 |
Fernando |
09/22/26 |
00:06:24 |
MAP: ISVKRAN32 – “ISV-KRAN Decks 3 and 2”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/02/26 |
00:07:09 |
| 2 |
VooDoo-(DOG)- |
10/02/26 |
00:13:59 |
| 3 |
Fernando |
09/22/26 |
00:17:11 |
MAP: ISVDECK1 – “ISVDECK1”
| Rank |
Player |
Date |
Time Taken |
| 1 |
PIG |
09/29/26 |
00:05:28 |
| 2 |
Masterkent |
09/27/26 |
00:06:35 |
| 3 |
Fernando |
09/27/26 |
00:13:24 |
MAP: SPIREVILLAGE – “SpireVillage”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/02/26 |
00:03:34 |
| 2 |
Fernando |
09/22/26 |
00:06:51 |
MAP: THESUNSPIRE – “The Sunspire”
| Rank |
Player |
Date |
Time Taken |
| 1 |
VooDoo-(DOG)- |
10/01/26 |
01:03:25 |
| 2 |
Fernando |
09/29/26 |
01:08:29 |
MAP: SKYCAVES – “Gateway To Na Pali”
| Rank |
Player |
Date |
Time Taken |
| 1 |
PIG |
09/26/26 |
00:02:54 |
| 2 |
Masterkent |
10/02/26 |
00:03:12 |
| 3 |
your_dad_with_milk |
09/21/26 |
00:03:31 |
| 4 |
Fernando |
10/05/26 |
00:04:10 |
| 5 |
Yuliya-(DOG)- |
10/04/26 |
00:05:03 |
| 6 |
VooDoo-(DOG)- |
09/21/26 |
00:05:26 |
MAP: SKYTOWN – “Na Pali Haven”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/04/26 |
00:10:42 |
| 2 |
VooDoo-(DOG)- |
09/21/26 |
00:13:58 |
| 3 |
Yuliya-(DOG)- |
10/03/26 |
00:16:33 |
| 4 |
Fernando |
09/23/26 |
00:17:41 |
MAP: SKYBASE – “Outpost 3J”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/04/26 |
00:06:48 |
| 2 |
Fernando |
09/23/26 |
00:16:02 |
MAP: VELORAEND – “Velora Pass”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/04/26 |
00:01:49 |
| 2 |
VooDoo-(DOG)- |
09/21/26 |
00:01:54 |
| 3 |
Fernando |
09/23/26 |
00:02:18 |
MAP: BLUFF – “Bluff Eversmoking”
| Rank |
Player |
Date |
Time Taken |
| 1 |
VooDoo-(DOG)- |
10/05/26 |
00:18:03 |
| 2 |
Fernando |
09/25/26 |
00:35:18 |
MAP: DASA PASS – “Dasa Mountain Pass”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/04/26 |
00:04:49 |
| 2 |
Fernando |
09/23/26 |
00:09:27 |
MAP: DASA CELLARS – “Cellars at Dasa Pass”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/04/26 |
00:17:09 |
| 2 |
Fernando |
09/26/26 |
00:37:13 |
MAP: NALIBOAT – “Serpent Canyon”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
10/04/26 |
00:02:11 |
| 2 |
Fernando |
09/24/26 |
00:02:46 |
| 3 |
Yuliya-(DOG)- |
10/04/26 |
00:02:58 |
| 4 |
your_dad_with_milk |
09/23/26 |
00:03:12 |
| 5 |
VooDoo-(DOG)- |
09/22/26 |
00:03:17 |
MAP: NALIC – “Nali Castle”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
09/25/26 |
00:07:28 |
| 2 |
VooDoo-(DOG)- |
09/22/26 |
00:15:19 |
| 3 |
Fernando |
09/25/26 |
00:20:19 |
MAP: NALILORD – “Demonlords’ Lair”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
09/28/26 |
00:00:18 |
| 2 |
Fernando |
10/03/26 |
00:00:19 |
| 3 |
Missiõnâry°° |
09/29/26 |
00:00:20 |
| 4 |
VooDoo-(DOG)- |
09/25/26 |
00:00:22 |
| 5 |
your_dad_with_milk |
09/21/26 |
00:00:51 |
MAP: DCRATER – “DemonCrater”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Fernando |
09/25/26 |
00:13:05 |
MAP: EXTREMEBEG – “MotherShip Basement”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
09/25/26 |
00:01:00 |
| 2 |
Fernando |
09/24/26 |
00:01:33 |
| 3 |
VooDoo-(DOG)- |
09/25/26 |
00:02:44 |
MAP: EXTREMELAB – “MotherShip Lab”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Fernando |
10/01/26 |
00:10:37 |
MAP: EXTREMECORE – “MotherShip Core”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Fernando |
09/30/26 |
00:16:24 |
MAP: EXTREMEGEN – “Skaarj Generator”
| Rank |
Player |
Date |
Time Taken |
| 1 |
PIG |
09/26/26 |
00:03:47 |
| 2 |
was95 |
09/24/26 |
00:05:14 |
| 3 |
Fernando |
09/25/26 |
00:07:30 |
MAP: EXTREMEDARK – “The Darkening”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Fernando |
10/01/26 |
00:26:40 |
MAP: EXTREMEEND – “The Source AnteChamber”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Masterkent |
09/28/26 |
00:00:44 |
| 2 |
PIG |
09/30/26 |
00:00:48 |
| 3 |
Fernando |
09/24/26 |
00:00:52 |
| 4 |
your_dad_with_milk |
09/21/26 |
00:01:03 |
| 5 |
was95 |
09/26/26 |
00:01:27 |
| 6 |
paikanve |
09/28/26 |
00:02:12 |
| 7 |
VooDoo-(DOG)- |
09/27/26 |
00:02:25 |
MAP: QUEENEND – “The Source”
| Rank |
Player |
Date |
Time Taken |
| 1 |
Fernando |
09/25/26 |
00:17:30 |
| 2 |
VooDoo-(DOG)- |
10/03/26 |
00:18:04 |
[TOP]
Featured Maps / Time-limits
Our UNREAL CHALLENGE! will contain all the original 1998 maps with one exception. The exception is the map ExtremeDGen (Illumination) which has 0 enemies. This map simply involves waiting close to the end as the generator from the previous map disintegrates and is therefore not considered a challenge.
| MAP NAME |
MAP TITLE |
ENEMIES |
TIME-LIMIT (mins) |
| VORTEX2 |
Vortex Rikers |
0 |
2 |
| NYLEVE |
NyLeve’s Falls |
33 |
20 |
| DIG |
Rrajigar Mine |
50 |
25 |
| DUG |
Depths of Rrajigar |
21 |
15 |
| PASSAGE |
Sacred Passage |
10 |
10 |
| CHIZRA |
Chizra-Nali Water God |
59 |
80 |
| CEREMONY |
The Ceremonial Chambers |
28 |
45 |
| DARK |
Dark Arena |
19 |
40 |
| HAROBED |
Harobed Village |
34 |
25 |
| TERRALIFT |
Terraniux Underground |
8 |
15 |
| TERRANIUX |
Terraniux |
39 |
60 |
| NOORK |
Noork’s Elbow |
20 |
15 |
| RUINS |
Temple of Vandora |
45 |
50 |
| TRENCH |
The Trench |
11 |
15 |
| ISVKRAN4 |
ISV-KRAN Deck 4 |
14 |
15 |
| ISVKRAN32 |
ISV-KRAN Decks 3 and 2 |
26 |
35 |
| ISVDECK1 |
ISVDECK1 |
32 |
20 |
| SPIREVILLAGE |
SpireVillage |
8 |
15 |
| THESUNSPIRE |
The Sunspire |
117 |
75 |
| SkYCAVES |
Gateway To Na Pali |
21 |
15 |
| SKYTOWN |
Na Pali Haven |
64 |
30 |
| SKYBASE |
Outpost 3J |
26 |
35 |
| VELORAEND |
Velora Pass |
3 |
15 |
| BLUFF |
Bluff Eversmoking |
50 |
60 |
| DASAPASS |
Dasa Mountain Pass |
30 |
20 |
| DASACELLARS |
Cellars at Dasa Pass |
113 |
75 |
| NALIBOAT |
Serpent Canyon |
10 |
15 |
| NALIC |
Nali Castle |
33 |
45 |
| NALILORD |
Demonlord’s Lair |
1 |
1 |
| DCRATER |
DemonCrater |
29 |
20 |
| EXTREMEBEG |
MotherShip Basement |
3 |
10 |
| EXTREMELAB |
MotherShip Lab |
23 |
25 |
| EXTREMECORE |
MotherShip Core |
28 |
35 |
| EXTREMEGEN |
Skaarj Generator |
16 |
12 |
| EXTREMEDARK |
The Darkening |
40 |
40 |
| EXTREMEEND |
The Source Antechamber |
1 |
3 |
| QUEENEND |
The Source |
65 |
40 |
| |
|
|
|
Note that the amount of enemies (kills) required to end a map is also shown for quick reference purposes. This number can of course also be seen in-game when a player presses F1 and looks at the bottom of the screen.
Commands
When you join the server, you automatically become an observer. Players can start their challenge match if no Admin is present at the server by using a console command, please see below. The server will record the match statistics.
CHALLENGE
Typing in this command will show a list of all the available maps that the player can challenge. Note that this command only works when there is no one currently playing.
CHALLENGE [NAME_OF_MAP]
This command starts a Challenge match on the specified map. The person that uses this command becomes the participant. For example typing “challenge skytown” in the console will start a challenge map against the map SkyTown.
TERMINATEMATCH
This command terminates the current match and can only be used by the current participant or an Admin.
Notes
As some players may already be aware, several Unreal maps have slight complications in terms of trying to find and kill all the enemies. So, we will highlight 6 maps which we consider need closer attention. We will show how to find and kill all the enemies on these 6 maps, through the use of screenshots. This will therefore create a level playing-field for all players, which is crucial for a competition of this nature. Please see below.
|
|
NyLeve
|
|
The map NYLEVE (NyLeve’s Falls) has a trigger (creaturefactory) that needs triggering to spawn another Manta. This trigger can be found in the Nali house at the bottom of the map as shown in the image below. Hitting this area will spawn another Manta outside the Nali house and therefore enable players to obtain all the 33 frags.
|
 |
Dig
|
|
The map DIG (Rrajigar Mine) also has a place where it is easy to miss a Skaarj. When a player reaches the point in the map as shown below in the first screenshot; after the player drops down, it is important to turn right and head towards a health to trigger a Skaarj from the ceiling behind, as shown in the second screenshot.
|
 |
 |
Harobed
|
|
The map HAROBED (Harobed Village) is easy enough in terms of combat, but getting all 34 frags is a little tricky. The following screenshots are provided to show the various places where we need to trigger the extra enemies. The screenshots will be shown in the order of which most players usually play the map.
First of all we have 6 extra flies that spawn around the area of the Nali houses. There are 4 triggers here that will gradually spawn the 6 flies. We don’t have to run directly over these triggers, but we have to get fairly close. Any of these 4 triggers can be used. We don’t have to run over them all!
It is a good idea to kill these flies as soon as possible, because they have the habit of flying to a place where it is hard to find them or in a worst case scenario, may become impossible to kill.
|
 |
|
We have a trigger at the top of the church where the Flak Cannon and Flak ammo are. This will spawn 2 more flies. See the screenshot below. Again, it is wise to kill these 2 flies as soon as possible. They will appear in the passage below the top of the church and/or the tree near the entrance to the church.
|
 |
|
It is also necessary to trigger another Skaarj that can be found in the water-filled cave below the church. The player needs to jump up against the wall to hit the trigger, which is shown in the screenshot below.
|
 |
|
Now we come to the slope down the hill that leads to the end of the map. There are 0 Mantas along this slope at the start of the map and we have to trigger 3 of them in total. There are 4 triggers that can achive this and they are shown individually in the screenshots below. Note that these 4 triggers have a huge radius to hit and so it’s very easy to activate these triggers. Again, any of these triggers can be used to spawn the extra Mantas.
|
 |
 |
 |
 |
|
Finally we have the water area at the end where we need to trigger 3 extra flies. These triggers are shown in the screenshot below and again, any of these can be used to spawn the flies.
|
 |
|
Although HAROBED seems a little complex at first, after a few practices, it soon becomes obvious how to proceed with this map to score all 34 frags.
|
Terraniux
|
|
The map TERRANIUX (Terraniux) has a trigger (creaturefactory) that spawns 2 more Mercenaries. This trigger is hard to reach because it is higher up than the player can jump. Please see the first screenshot below.
The second screenshot below shows the area where we must jump up from. A player must use either the JumpBoots or do an ASMD jump to reach it. Obviously it is safer to use the JumpBoots because a player may not have enough health left to attempt this multiple times with an ASMD jump.
|
 |
 |
Noork
|
|
The map NOORK (Noork’s Elbow) has 3 Mantas that spawn at the other side of the drawbridge, near the end where the Nali is. This can be spawned by hitting the trigger shown below in the screenshot. There are 3 other areas that can be walked over to trigger these 3 Mantas, but this is the easiest to use.
|
 |
TheSunspire
|
|
The map THESUNSPIRE (The Sunspire) has 3 areas where it is possible to miss a trigger. These 3 triggers each spawn another Gasbag. Note that the 3 screenshots below are shown without dynamic lighting for better visibility.
The first area is in the screenshot below, which shows a trigger above a health, in one of the dark chambers that we must visit.
|
 |
|
The second area we must visit is in the screenshot below and shows a trigger above a flare in the bathroom area that contains 2 little pools of water.
|
 |
|
The third area we must visit is in the screenshot below and shows a health that we must walk over. This area is at the top of the lift, above the room that is opposite the entrance to the spire.
|
 |
| |