GigaCache by Hyper.NL

GigaCache, The ultimate Unreal cache pack, by Hyper.nl

http://www.hypercoop.tk

 

https://www.newbiesplayground.net/download/gigacache/GigaCache.txt

https://www.newbiesplayground.net/download/gigacache/GigaCache_2016-03-27.part01.rar

https://www.newbiesplayground.net/download/gigacache/GigaCache_2016-03-27.part02.rar

https://www.newbiesplayground.net/download/gigacache/GigaCache_2016-03-27.part03.rar

https://www.newbiesplayground.net/download/gigacache/GigaCache_2016-03-27.part04.rar

https://www.newbiesplayground.net/download/gigacache/GigaCache_2016-03-27.part05.rar

https://www.newbiesplayground.net/download/gigacache/GigaCache_2016-03-27.part06.rar

https://www.newbiesplayground.net/download/gigacache/GigaCache_2016-03-27.part07.rar

https://www.newbiesplayground.net/download/gigacache/GigaCache_2016-03-27.part08.rar

https://www.newbiesplayground.net/download/gigacache/GigaCache_2016-03-27.part09.rar

https://www.newbiesplayground.net/download/gigacache/GigaCache_2016-03-27.part10.rar

https://www.newbiesplayground.net/download/gigacache/GigaCache_2016-03-27.part11.rar

https://www.newbiesplayground.net/download/gigacache/GigaCache_2016-03-27.part12.rar

 


GigaCache, The ultimate Unreal cache pack, by Hyper.nl
http://www.hypercoop.tk

#####################################################################

Download:
http://www.hypercoop.tk
http://www.newbiesplayground.com

Support:
Contact information available at
http://www.hypercoop.tk

#####################################################################

Version History
+++++++++++++++

Version 1.0: March 27, 2016.
Initial Release (Based on collecting from 2000 to 2016.)

What is GigaCache?
++++++++++++++++++

Unreal Cache files (*.uxx) are downloaded expansion files in a special format for online play, which do not make version conflicts. Over the years I built up a huge collection of more than 30 GB Unreal cache files. It contains all kinds of maps, mods, skins, sounds textures and music from all kinds of Unreal servers. Having a cache like this allows you to connect to almost any server without downloading a single file. No downloads, no lag, no version conflicts. Many maps have been converted to be compatible with Unreal 224/225. This means you can even join a Unreal 226 server with incompatible 226 only maps, because the cache has been made compatible. The cache also includes the fixes of UCrashGuard.

GigaCache is only meant for a small group of heavy users or people who like to dig into the archive for retrieving historical content.

Advantages and disadvantages:
+++++++++++++++++++++++++++++

Advantages
==========

* Instantly join most servers
* No version conflicts
* You don’t cause lag
* Join servers with non-public files without downloading
* UCrashGuard included
* Downloads MUCH faster than downloading it all from Unreal servers, because the files are compressed
and many unreal servers are slow.

Disadvantages
=============

* Much disk space required
* HUGE download
* Only for online play
* Contains outdated files and files that might never be used again, which are just wasting your disk space.
* Contains cache of ALL gametypes, so it’s a waste of disk space for players who only play one game type
* It will never be complete
* More than 99% is NOT covered by cache.ini. This means that it cannot be automatically converted back to
their original file names.
* Possible u227 compatibility issues when servers use CRC checks or hash functions to verify files.
(GigaCache contains some hex-edited files, with fixes by Hyper or others, even the original server owners)

Background information
++++++++++++++++++++++

I’ve started collecting cache in the year 2000 when I had enough of all those version conflicts on manually installed expansion files. Back then I did not collect actively, I just made sure that the files I downloaded did not get deleted and made regular backups of it. In 2003 I started to actively collecting cache by visiting empty servers to just let the cache flow into the folder. Because I play all game types, this saved me downloading time since empty servers have all capacity available to send the files. In 2004 I accelerated the collection process massively by creating a local server with all my downloaded mods in the server packages. This allowed me to convert thousands of maps to cache. It even includes for example all maps from Newbie’s Playground, infiltration, serpentine, Real CTF and Zora’s maps. I still download new files regularly. Another huge boost to GigaCache come to credit of NewbiesPlayground’s Ultimate Cache releases, which all have been included in this archive. (At time of the release)

Never complete
++++++++++++++

The Unreal community is extremely productive, and new files are introduced to servers on almost a daily base. This means a cache package is never finished, and there will always be servers that run updated files that are not in cache yet. But this GigaCache package will have a coverage of more than 99% at release.

Installation
++++++++++++

1. Download and decompress this package. (Well, you already did that, didn’t you?)
2. make sure you set the option PurgeCacheDays your Unreal.ini to:

[Core.System]
PurgeCacheDays=0

3. Copy the contents of the cache folder to your Unreal\Cache folder. You may want to save your own cache.ini file. In that case, do not overwrite this file. It is to your decision if you want to overwrite your existing cache files. My cache files may have been changed by bytehacks like with Winged unicorn’s map converter.

No warranty
+++++++++++

This modification comes with NO WARRANTY of any kind. Play with it as much as you like, but don’t blame me if it melts your computer into a pile of scrap metal or steals your girlfriend. If you found an error or have a suggestion, feel free to send me a mail. My e-mail address is on my website.

Thanks
++++++

* Special thanks goes to NewbiesPlayground for providing hosting space for GigaCache and for making the
Ultimate Cache package which has been fully included in GigaCache (at the moment of release, updates may
be available at NewbiesPlayground.com)
* Thanks also goes to the entire Unreal community. The sheer size of the GigaCache pack pays homage to the
productivity of the community over the years.
* Some Unreal community websites have published small cache packs in the past, these have years ago been
collected and included in GigaCache. I can’t mention them because I do not remember and because most of
them are no longer being offered anywhere on the web.